Category: cgi

Starting to get excited by the possibilities of Blender

Some testing for rendering in Blender. More of this to come soon plus some other work undertaken in Blender which shows how amazing the open-source software really is. Rendered with Cycles. Room interiors appear to be tricky to render without flickering, so sampling needs to be turned up high, extending rending times quite significantly.

Snowflake Print

This is a snowflake model created using the Swurl ICE compound for Softimage. This has been smoothed and skinned to create a solid mesh that I’m having 3d printed. Just waiting for the post to come. It’s about 4cm from tip to tip.